For the Palais Garnier staircase, I changed my approach and studied the original architecture to better understand its complex structure. After analyzing the references, I created a modular 3D base in Blender, then enhanced the image using Photoshop
Game made in Collaboration with Xabi Ducos, Terrasa Fanette, Axelle Varagnac, Antoine Declochez and Romain Hazard. Special Thanks to Mao Mornity.

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